ME.gic.LO.gic
“About”
Human Computer/AI Interaction
“Bridge as an Astryn”
- Noema (A head-worn hallucination system)
- Anemoia ( AI Fragrance System )
- Venema (Ink Fades, Echoes Endure)
- PainMouse (Exploring Pain as an Embodied Output Modality)
- Tide of Tears (Computational method driven avatar design)
- Prompt2Plan (From Intuition to Algorithm: Reimagining Interior Layouts with AI)
- ASL LiveSign (AI -Powered bidirectional translation system)
- Chilling Piggy
(Controllers Design for 1-D game)
- RhinoAI ( LLM-Based 3D Modeling Assistant )
- EMO機"jī"( Motion & Emotion H:M:M:H Interaction System )
- Echoes (AI-powered music loop system)
XR Development
“Spatial Intelligence”
- Astronia
( AI 3D-Scan & Art Generation & Projection System )
- Togetherverse
(Multiplayer co-presence XR platform )
- Lucid Prism ( MR LLM-Based Multi-Modal Agent System )
- Vetroverse
( VR Game & Film )
- XR Jewelry Shop ( XR Shopping experience system )
Architecture / Installation
“Rationale”
- Shadow-Less ( A ML system for Shadow as a Catalyst for Design )
- Garden of Sacredness ( Urban Renewal )
- Forest ( Modular Infrastructure for Community and Sustainability )
- Invasive Species ( Vertical Garden: A Living Archive )
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Parametricism
Mortise and Tenon